Modelled in Maya and textured in Substance Painter
I'm quite proud of this quick study.
I'm happy with how it turned out
This was modelled in Maya and ZBrush and textured in Substance Painter
A small collection of the pieces I am most proud of to date.
Modelled in Maya, Textured in Substance Painter, Composited in Nuke and Edited in Premiere Pro
Recreating this concept art by Sunghoon Jeong as a 3D model was a lot of fun. I modelled it in Maya and Textured it in Substance Painter. Getting the colours and perspective just right was the most challenging part for me
A quick study turntable of the collection of desk items used in the apartment piece
Modelled in Maya and textured in Substance Painter. I really enjoyed making this camper van. I've always wanted a real one, but for now a 3D model will have to do :)
The most challenging part was getting the main body proportions right, and I learned a lot about fixing geometry with this piece
A quick study modelled in Maya and textured in Substance Painter
Modelled and textured in Maya
Credit given to my favourite perfume brand Givenchy
City street and apartment.
Modelled in Maya, Textured in Substance Painter, Composed in After Effects and Edited in Premiere Pro. My first Portfolio reel. This signifies my completion of college and the Diploma I gained as a result.
I'm proud of this project
Modelled in Maya and Textured in Substance Painter. This was the first major project I created while studying Visual Art at college. This is what made me realise how much I enjoy the art of 3D modeling. I've learned a lot since this piece, and I am enjoying growing and improving with each project I complete
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